Day 5 - First interactivity


I'm finally able to move something on the screen! (the cursor...)

Considering I started with bytes in assembly, this is an achievement :D

I don't have a lot of time to work on this game 'cause you know, life, job, and everything... so I don't know if I'll be able to finish in time.
I think I won't make the AI in time, but I hope I can at least get the movements and attacks working.

Edit at the end of the day:

I also got the selection and path display working!
The player can now select and deselect units, and move/upgrade/attack accordingly (though for now, it just logs the corresponding action in the console).


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